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Payday 2 stealth only missions
Payday 2 stealth only missions







payday 2 stealth only missions payday 2 stealth only missions

Oh, and then there's the "stealth-but-not-really" heists, which are a completely different category. This combined with the aforementioned tedium makes stealth VERY slow, especially if you're trying to quickly grind for infamy, where it's usually faster to just speedrun loud heists, do Cook Off/Border Crystals for a couple of hours, or just play Crime Spree. On the other hand, in loud gameplay you can often salvage the situation when things go wrong. Also, if you ♥♥♥♥ up? You're starting over from the beginning most of the time, because most stealth builds have almost no combat capability at all you can get away with going loud anyway on some of the lower difficulties, especially if you're running Hacker, but above Very Hard you're REALLY pushing your luck in most cases (unless you've gone out of your way to make a stealth-loud hybrid build - yes, those are a thing, you see them in Crime Spree sometimes). Lastly.stealth gameplay in Payday 2 often means a whole lot of waiting (don't know what I mean? Play Murky Station on DSOD solo, you'll learn to HATE those camera drones really quickly), and that can get really boring. A good stealth heist also tends to keep things simple and straight-forward, rather than convoluted and overly complicated (the only heist that largely gets a pass on this is Golden Grin Casino, which is supposed to parody the Ocean's Eleven remake and that particular type of heist film in general).

payday 2 stealth only missions

A good stealth heist allows you to, with some cleverness and good timing, avoid ever coming across a guard at all, rather than forcing you into killing them, and ideally shouldn't double-up on each other all the time (I'm looking at YOU Breakin' Feds and Framing Frame, both of which embody just about everything wrong with stealth gameplay in Payday 2, but I digress). There's also the map design, which I think is the main reason why stealth can be problematic in this game. It can also be tedious, which isn't helped by higher difficulties (ESPECIALLY on newer maps) going out of their way to make things even more tedious for the sole purpose of keeping people from rushing the heist with ECMs (imho, a good stealth heist should make people WANT to play it properly, not force them into it). Payday 2's stealth mechanics, unlike loud gameplay, has remained virtually untouched since the game's release, barring a couple of bug fixes here and there.

payday 2 stealth only missions

I think the biggest reason is that it's clunky.









Payday 2 stealth only missions